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POV-Ray Webring
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New Object and Layer Property Handling
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Today I finished a next major step towards the next release of Y.A.P.R.M. with the new GTKmm based interface. Now every object can be edited again. But with a new simplified design. In previous versions you first had to click in the menu than select the objects and than enter the data in the pop up windows that showed. These are many many clicks and often the property window was in your way to see the right part. In the new version you just click on the object you like to edit and the object property sheet lets you enter the data. The same holds for the layer editing process. The new screen shot I just uploaded should give you an impression of the new feature.
With this feature in place you can already model and manipulate your scenes with the the GTK Y.A.P.R.M. The only missing point for the final 0.7 release are now to get the object control points working again. This should not be the big issue. The only point here is to support undo and redo. Than there are some minor issues left like enabling undo redo for all actions in the layer tree and correctly update the viewports.
So for all of you how like to see how far I am already check out the lates version from the SVN. Let me know what you think.
Enjoy, Alil
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Posted by alil on Sunday, October 11 @ 19:58:40 UTC (123 reads)
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The menu of the new Y.A.P.R.M. is finished. It provides you with the same functionality available in Y.A.P.R.M. 0.6.6 with the main extension that all menu actions that lead to a scene change can be undone and redone. I'm pretty proud of this implementation.
The only thing that is left before the GTK version of Y.A.P.R.M. can go into the test phase is the editing of object properties. I'm targeting a new approach which should make it easier to edit object properties, which I hope you will like. Today I drafted the first ideas how to tackle the problem. Lets see how it turns it.
For all how like to have a sneak preview on the new Y.A.P.R.M. please check out the latest version from SVN.
Enjoy, Alil
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First Preview on new Y.A.P.R.M.
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I just finished to implement all view ports. Therefore I thought you might be interested in seeing a first sneak preview how the new Y.A.P.R.M. will look. Therefore I uploaded a screenshot giving you an overview of how the new viewports can be arranged. As you can see it already looks pretty impressive. However still you just can view your scenes. Editing will still take some time. More than expected. For all of you who like to try the new Y.A.P.R.M. it is available in the SVN.
Enjoy,
Alil
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Posted by alil on Wednesday, April 01 @ 22:05:38 UTC (475 reads)
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GDL for Managing the Layout of the new Y.A.P.R.M.
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After playing around with GTKmm for some time I have already a first version running. This version is capable of loading and saving Y.A.P.R.M. scene files. Also the import of 3D model files with assimp is working. However you can't see much as you are just able to render the scene.
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Y.A.P.R.M. will move to GTKmm
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As you may have noticed with the latest poll I'm currently rethinking
the widget library used. I spent much work in the current widget
library but as I did everything from scratch every new feature for
Y.A.P.R.M. was pretty much work in the widget lib. So I spent more time
programming widgets then on features for Y.A.P.R.M. With the new ideas
I have for Y.A.P.R.M. I came to the limits of the widget lib. After
some thinking I decided that the new widget lib will be GTKmm. I know
that in the poll also wxWidgets got many votes. However I did already a
project with wxWidgets and I was not really happy with it. After doing
some tests with GTKmm I can say that its interface is nice and straight
forward.
As part of this change I'm also rethink the overall interface of
Y.A.P.R.M. Many possiblities are available. Please look at the poll I
just started and give me your ideas for the new interface design.
In the meantime I will work on the basic dialogs which will somehow be
rather similar to the existing user interface. For everybody who is
interested in the current state have a look in the svn on sourceforge.
Enjoy,
Alil
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Posted by alil on Tuesday, December 23 @ 11:33:56 UTC (568 reads)
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Survey
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Big Story of Today
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There isn't a Biggest Story for Today, yet.
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Old Articles
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| Tuesday, December 23 | | · | Y.A.P.R.M. will move to GTKmm |
| Wednesday, September 24 | | · | 3D View |
| Sunday, July 06 | | · | Object Control Points |
| Saturday, March 24 | | · | Compiling Problems |
| Tuesday, November 07 | | · | POV-Ray SDL Parser |
| Sunday, April 30 | | · | First screenshot of new Y.A.P.R.M. screen layout |
| Tuesday, August 02 | | · | SPlines and Stuff |
| Saturday, May 28 | | · | POV-Ray Options |
| Sunday, April 17 | | · | Improved Keyboard handling |
| Sunday, February 27 | | · | Cygwin version |
Older Articles
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Information
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C 2006 The Y.A.P.R.M. Team
Copyright © 2005 by Francisco Burzi. This is free software, and you may redistribute it under the . PHP-Nuke comes with absolutely no warranty, for details, see the .
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